Off-Season · Advanced · 5 Days / Week

Get BetterEverywhere

A development program that refuses to train nine things at once. Each block attacks two or three priorities hard while the rest tick over on maintenance — then the emphasis rotates. That's how a competitive player improves across the board instead of plateauing on all of it. Tap any drill to check it off as you go.

Phase
Off / pre-season
Session length
~75–90 min
Equipment
Court + basic weights
Training days
5 + 2 recovery

How to read the diagrams

The Board

Coaches draw drills, they don't photograph them. Same language here.

Player / you (O)
Defender (X)
Movement / cut
Pass
Dribble
Shot

Frequency & rhythm

The Week

Heavy legs never sit the day before explosive work, and explosive work always gets fresh legs. The two recovery days aren't optional — they're where the adaptation actually happens.

D1
Athletic Power
CNS
D2
Skill Volume
SKILL
D3
Lower + Defense
STR
D4
Polish + Mobility
LIGHT
D5
Game Transfer
LIVE
D6
Active Recovery
EASY
D7
Full Rest
OFF

The anti-plateau engine

Rotate The Emphasis

Run the same weekly skeleton, but shift which skills get the heavy volume every 3–4 weeks. Everything not in the spotlight drops to maintenance (about half the volume) so it doesn't decay. After Block C, restart at A — you'll be a level up. Deload (cut all volume ~40%) on every 4th week.

Weeks 1–3
Block A · Shoot & Build
Spotlight
Shooting + 3PT + Strength
Maintain
Handles, finishing, defense, agility
Weeks 4–6
Block B · Attack
Spotlight
Ball handling + Finishing + Agility
Maintain
Shooting, defense, strength, balance
Weeks 7–9
Block C · Compete
Spotlight
Defense + Conditioning + Live play
Maintain
Shooting, handles, strength

Every single session · ~10 min

Warm-Up: R.A.M.P.

Skipping this is how you tweak a hamstring on rep one. Non-negotiable before any explosive or heavy day.

R
Raise
2–3 min easy jog, skips, jump rope. Get warm and breathing.
A
Activate
Glute bridges, banded walks, dead bugs — wake up hips & core.
M
Mobilize
Ankles, hips, T-spine. Leg swings, world's-greatest-stretch.
P
Potentiate
3–4 build-up sprints + a few low pogo hops. Prime the nervous system.

Day 1 · fresh off the weekend

01Athletic Power≈ 80 min · high CNS, low fatigue
Agility · explosive
Speed-ladder footwork

4 patterns: Ickey shuffle, in-in-out-out, lateral, single-leg hops. Eyes up, light feet, never look down.

2 roundseach pattern ~15 mladder len Intensity RPE 7 · crisp
out in–in → repeat down
Ickey shuffle: out → in → in → out, travel the ladder.
Pro-agility (5-10-5)

Start straddling the middle. Sprint 5 yd right, plant, 10 yd left, plant, 5 yd back. Drop the hips to change direction — don't round the turn.

6 reps3 each way full rest~45 s Intensity RPE 9 · max
5 yd START 5 yd
Right 5 → left 10 → right 5. Touch the line each turn.
Plyometrics · vertical
Box jumps + lateral bounds

Box jumps: land soft and quiet, step down (never jump down). Lateral bounds: explode sideways off one leg, stick the landing for 1 second before the next. Quality over fatigue — stop the set if you slow down.

Box 4×4jumps Bound 3×5each leg Effort RPE 8 · explosive
explode → stick 1 sec
Single-leg push-off → opposite-leg landing, frozen and balanced.
Upper-body strength
Push · Pull · Press

Bench or weighted push-ups, pull-ups or rows, overhead press. Leave 1–2 reps in the tank — you're building, not testing. Add 2.5–5% load only when every rep is clean.

Push 4×6–8sets×reps Pull 4×6–10 Press 3×8 Load RPE 8 · ~2 RIR
Touch · finish on tired legs is later — this is fresh
Form shooting + free throws

Close-range one-hand → two-hand to groove the release, then 50 free throws shot in pairs (like a game). Low effort, high focus.

25 makesform 50 FTin 2s Intensity RPE 4 · groove

Day 2 · legs recovering from Day 1

02Skill Volume≈ 90 min · low impact, high reps
Ball handling
Two-ball series

Pound, crossover, alternating, in-and-out — both hands, eyes up. If you never lose a ball, you're dribbling too slow. Push the edge.

4 moves×30–45 s 2 rounds Intensity RPE 7
Cone weave + combo moves

Weave a 5-cone line at game speed, then string combos at the last cone: crossover → between → behind. Sell it like a defender's in front of you.

3 setsdown-back ×2 5 comboseach side Intensity RPE 7–8
you
Tight weave, change hands at every cone, head up.
Finishing
Mikan + finish package

Mikan/reverse-Mikan for touch and footwork, then floaters, euro-steps, and off-one-foot vs off-two-feet from both sides. Finish high off the glass.

Mikan 2×45 s20+ makes 5 eachper finish, ×3 Intensity RPE 7
L lay R lay alternate, never let the ball drop
Continuous lay-ups, alternating hands directly under the rim.
Shooting (spots)
5-spot shooting

Two corners, two wings, top. Make a target number at each before moving. Game-speed footwork into every catch — no walking into shots.

7–10 makesper spot off-dribble 3×10 Intensity RPE 6
1 2 3 4 5
Same five spots double as your 3PT stations on Day 3.
Core & balance (low load)
Anti-rotation + single-leg

Pallof press, plank variations, single-leg RDL (hinge on one leg, flat back, slow). This is the unsexy stuff that keeps ankles and knees alive.

Pallof 3×10each side SL-RDL 3×8 Plank 3×40 s Intensity RPE 6

Day 3 · shoot first while legs are fresh, then lift heavy

03Lower + Defense≈ 85 min
3PT shooting (do this BEFORE the legs are cooked)
5-spot threes + pressure

Five makes per spot from the arc, then a "money" round: make 5 in a row from one spot before you're allowed to move. Same feet and release as your mid-range — just more legs into it.

25 makes5/spot C&S 3×10off a pass ~180weekly 3PA Intensity RPE 6–7
Lower-body strength
Squat · RDL · Split squat

Squat for force, Romanian deadlift for the posterior chain that drives your jump and sprint, Bulgarian split squat because basketball is a single-leg sport. Strong but controlled — stop 1–2 reps short of failure.

Squat 4×5~78% 1RM RDL 3×6–8 Split 3×8each leg Calf 3×12 Load RPE 8
Defense (technique focus — legs are tired, so drill form not max effort)
Zig-zag slides + closeouts

Chest over knees over toes, push off the trail foot, never cross your feet. Zig-zag the court, then closeout footwork: sprint → chop steps → high hands without fouling.

Zig-zag ×4full court Closeout 3×6 Intensity RPE 7
start drop-step at every turn
Slide diagonally, drop-step and change angle, stay low the whole way.

Day 4 · the built-in mid-week deload

04Polish + Mobility≈ 50 min · low intensity by design
Light skill polish
Form shooting · handles · free throws

No pressure, no fatigue. Groove your shot, do relaxed stationary handles, and bank 50 free throws. You're sharpening the blade, not swinging it.

50 makesform + mid 50 FT 10 minhandles Intensity RPE 3–4
Mobility & prehab
Hips · ankles · single-leg balance

Full mobility flow plus ankle/knee prehab: single-leg balance (try eyes closed), calf raises, tibialis work. 10–15 min of foam rolling to close.

SL balance 3×30 seach leg 15 minmobility Intensity RPE 2–3

Day 5 · everything has to survive a defender

05Game Transfer≈ 90 min
Activation
Handles + finishing primer

Quick combo-move circuit and a finishing set to wake up the hands and feet before live play. Short and sharp.

8 minhandles 10 finisheseach side Intensity RPE 6
Passing & playmaking
Wall passing + read reps

Chest, bounce, overhead, one-hand off the dribble against a wall or partner. Then in live play, deliberately hunt the right read — a forced pass to a covered teammate doesn't count.

4 types×30 s, ×2 Intensity RPE 6
Live play (the actual test)
1v1 → 3v3 → 5v5

Start 1v1 to isolate your moves, build up to full runs. This is where the week's work either shows up or exposes what's still fake. The games are also your conditioning — sprint the floor both ways.

40–50 minlive Intensity RPE 8–9
Conditioning finisher (if play ran light)
Sprint intervals

Basketball is sprint-rest-sprint, so train it that way. Full-court sprints or 17s with work:rest near 1:1. Only add this if the live runs didn't already gas you.

6 repsfull court 1:1work:rest Intensity RPE 9

The two positions everything is built on

Get Your Base Right

If your stance is lazy, every drill above is just rehearsing bad habits. Check these constantly.

ball at hip knees bent shoot · drive · pass ready
Triple-threat
Feet shoulder-width, knees bent, ball at your hip, eyes up. One move from a shot, a drive, or a pass.
hands active wide base chest over knees over toes
Defensive stance
Wide, low, weight on the balls of your feet. Hands busy, butt down, head still. Move without standing up.

If you're under ~15 or pre-puberty — read this

  • Skip the heavy barbell work. Replace squats/RDLs/bench with bodyweight: squats, lunges, push-ups, glute bridges, planks, hops — 2–3 sets of 10–15, technique first.
  • No maxing, no grinding reps. The goal at your age is movement quality and coordination, not load.
  • Keep plyometrics low. Box jumps and pogo hops are fine; drop jumps and depth jumps wait until you're older and stronger.
  • Everything else — skill, agility, defense, conditioning — stays exactly the same.

The half nobody trains

Recovery = Results

You don't get better during the workout — you get better recovering from it. Treat this list like a sixth training day.

  • Sleep 8–9 hours. This is the single biggest performance lever you have, and it's free. Non-negotiable.
  • Eat to recover: protein at every meal (~1.6 g/kg/day total) plus enough carbs to fuel hard sessions. Hydrate before you're thirsty.
  • Two off days are training. Day 6 is light movement (walk, stretch, foam roll, maybe shoot for fun). Day 7 is real rest. Don't "sneak in" a sixth hard session — that's not dedication, it's sabotage.
  • Deload every 4th week: cut all volume ~40%. You'll come back stronger, not behind.
  • Track it: log makes/attempts, weights, sprint times. If the numbers aren't moving over a block, the plan changes — not your effort.